unrealengine

  • Micarta Knife Handle

    Micarta Knife Handle

    $0.00

    This Micarta Knife Handle PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

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  • Hammered Gold PBR Material

    Hammered Gold PBR Material

    $0.00

    This Hammered Gold PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Damascus Steel PBR Material

    Damascus Steel PBR Material

    $0.00

    This Damascus Steel PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Sloppy Mortar Stone Wall PBR Material

    Sloppy Mortar Stone Wall PBR Material

    $0.00

    This Sloppy Mortar Stone Wall PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Bronze PBR Material

    Bronze PBR Material

    $0.00

    This Bronze PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Silver PBR Material

    Silver PBR Material

    $0.00

    This Silver PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Worn Medieval Armor PBR Material

    Worn Medieval Armor PBR Material

    $0.00

    This Worn Medieval Armor PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Knights Armor PBR Material

    Knights Armor PBR Material

    $0.00

    This Knights-Armor PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Flaking Painted Metal PBR Material

    Flaking Painted Metal PBR Material

    $0.00

    This Flaking Painted Metal PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Guts PBR Material

    Guts PBR Material

    $0.00

    This GutsPBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Highway Lanes PBR Material

    Highway Lanes PBR Material

    $0.00

    This Highway Lanes PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Thick Mortar Stonework PBR Material

    Thick Mortar Stonework PBR Material

    $0.00

    This Thick Mortar Stonework PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Peeling Painted Metal PBR Material

    Peeling Painted Metal PBR Material

    $0.00

    This Peeling Painted Metal PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Tropical Leaf PBR Material

    Tropical Leaf PBR Material

    $0.00

    This Tropical Leaf PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Leaf Front Back PBR Material

    Leaf Front Back PBR Material

    $0.00

    This Leaf Front Back PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]