Roofing

Check out these free roof related texture sets for general roofing for your exterior building models and renders.

Showing all 4 results

  • Tapered Asphalt Shingle PBR Material

    Tapered Asphalt Shingle PBR Material

    Free!

    This Tapered Asphalt Shingles PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

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  • Brown Varied Shingle PBR Material

    Brown Varied Shingle PBR Material

    Free!

    This Brown Varied Shingle PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

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  • Grey Asphalt Shingles PBR Material

    Grey Asphalt Shingles PBR Material

    Free!

    This Grey Asphalt Shingles PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

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  • Clay Shingles 1 PBR Material

    Clay Shingles 1 PBR Material

    Free!

    This Clay Shingles 1 PBR Material contains PNG image maps set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

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