Basic Metals

Pure PBR base metal texture sets such as gold, silver, bronze etc….

  • Bronze PBR Material

    Bronze PBR Material

    $0.00

    This Bronze PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

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  • Silver PBR Material

    Silver PBR Material

    $0.00

    This Silver PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

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  • Used Stainless Steel PBR Material

    Used Stainless Steel PBR Material

    $0.00

    This Used Stainless Steel PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

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  • Streaky Metal 1 PBR Material

    Streaky Metal 1 PBR Material

    $0.00

    This Streaky Metal 1 PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Dull Brass PBR Material

    Dull Brass PBR Material

    $0.00

    This Dull Brass PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Dull Copper PBR Material

    Dull Copper PBR Material

    $0.00

    This Dull Copper PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Dull Metal PBR Material

    Dull Metal PBR Material

    $0.00

    This Dull Metal PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Worn Shiny Metal PBR Material

    Worn Shiny Metal PBR Material

    $0.00

    This free Worn Shiny Metal PBR Material contains PNG image maps which dimensions are at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Worn Metal 4 PBR Material

    Worn Metal 4 PBR Material

    $0.00

    This free Worn Metal 4 PBR Material contains PNG image maps which dimensions are at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Light Gold PBR Metal Material

    Light Gold PBR Metal Material

    $0.00

    This free Light Gold PBR Metal Material contains PNG image maps which dimensions are at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Brushed Metal PBR Material

    Brushed Metal PBR Material

    $0.00

    This free Brushed Metal 1 PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Streaked Metal 1 PBR Material

    Streaked Metal 1 PBR Material

    $0.00

    This free Streaked Metal 1 PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Splotchy Metal PBR Material #1

    Splotchy Metal PBR Material #1

    $0.00

    This free Splotchy Metal PBR Material #1 contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Metal Streaks PBR Metal Material

    Metal Streaks PBR Metal Material

    $0.00

    This free Metal Streaks PBR Metal Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Scuffed Titanium PBR Metal Material

    Scuffed Titanium PBR Metal Material

    $0.00

    This free PBR scuffed titanium material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]