unrealengine

  • Jagged Cliff PBR Material

    Jagged Cliff PBR Material

    $0.00

    This Jagged Cliff 1 PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Modern Metal Wall 1 PBR Material

    Modern Metal Wall 1 PBR Material

    $0.00

    This free Modern Metal Wall 1 PBR Material contains PNG image maps which dimensions are at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Muddy Scattered Brickwork PBR Material

    Muddy Scattered Brickwork PBR Material

    $0.00

    This Muddy Scattered Brickwork PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Stylized Cave Wall 1 PBR Material

    Stylized Cave Wall 1 PBR Material

    $0.00

    This Stylized Cave Wall 1 PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Stylized Columned Cliff PBR Material

    Stylized Columned Cliff PBR Material

    $0.00

    This Stylized Columned Cliff PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Worn Down Stone Path 1 PBR Material

    Worn Down Stone Path 1 PBR Material

    $0.00

    This Worn Down Stone Path 1 PBR Material contains PNG image maps set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using with Unreal Engine 4 (UE4) with it’s metalness/roughness workflow.

    [sc name=”supportus”]

  • Stylized Ice Cave Walls PBR Material

    Stylized Ice Cave Walls PBR Material

    $0.00

    This Stylized Ice Cave Walls PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Dusty Cobble PBR Material

    Dusty Cobble PBR Material

    $0.00

    This Dusty Cobble PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Mossy Rock Model 1 PBR

    Mossy Rock Model 1 PBR

    $0.00

    This Mossy Rock Model #1 contains PNG image maps set at 2048×2048 pixels. This free obj model can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Chipped Stonework PBR Material

    Chipped Stonework PBR Material

    $0.00

    This Chipped Stonework PBR Material contains PNG image maps set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Damp Dungeon Floor PBR Material

    Damp Dungeon Floor PBR Material

    $0.00

    This Damp Dungeon Floor PBR Material contains PNG image maps set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Mature Oak Tree Bark PBR Material

    Mature Oak Tree Bark PBR Material

    $0.00

    This free Mature Oak Tree Bark PBR Material contains PNG image maps which dimensions set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Fibrous Plaster PBR Material

    Fibrous Plaster PBR Material

    $0.00

    This Fibrous Plaster PBR Material contains PNG image maps set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Lunar Rock 2 PBR Material

    Lunar Rock 2 PBR Material

    $0.00

    This Lunar Rock2  PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Cheap Plywood PBR Material

    Cheap Plywood PBR Material

    $0.00

    This Cheap Plywood PBR Material contains PNG image maps set to  2048×2048. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]