unrealengine

  • Outdoor Polyester Fabric PBR Material

    Outdoor Polyester Fabric PBR Material

    $0.00

    This Outdoor Polyester Fabric PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Worn Modern Panels PBR Material

    Worn Modern Panels PBR Material

    $0.00

    This free Worn Modern Panels 1 PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Worn Factory Siding PBR Material

    Worn Factory Siding PBR Material

    $0.00

    This free Worn Factory Siding 1 PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Worn Military Siding 1 PBR Material

    Worn Military Siding 1 PBR Material

    $0.00

    This free Worn Military Siding 1 PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Nylon Tent fabric PBR Material

    Nylon Tent fabric PBR Material

    $0.00

    This Nylon Tent Fabric PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Sandstone Platform PBR Model

    Sandstone Platform PBR Model

    $0.00

    This Sandstone Platform 3D Model contains PNG image maps set at 2048×2048 pixels. This free model can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Rock 1 PBR Model

    Rock 1 PBR Model

    $0.00

    This Rock1 3D Model contains PNG image maps set at 2048×2048 pixels. This free model can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Worn Wall 1 PBR Model

    Worn Wall 1 PBR Model

    $0.00

    This Worn Wall 1 3D Model contains PNG image maps set at 2048×2048 pixels. This free model can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Ridged Metal Siding PBR Material

    Ridged Metal Siding PBR Material

    $0.00

    This Ridged Metal Siding PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Studded Metal Worn PBR Material

    Studded Metal Worn PBR Material

    $0.00

    This Studded Metal Worn PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Worn Walkway Metal PBR Material

    Worn Walkway Metal PBR Material

    $0.00

    This Worn Walkway Metal PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Soft Blanket PBR Material

    Soft Blanket PBR Material

    $0.00

    This Soft Blanket 1 PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Streaky Metal 1 PBR Material

    Streaky Metal 1 PBR Material

    $0.00

    This Streaky Metal 1 PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Dull Brass PBR Material

    Dull Brass PBR Material

    $0.00

    This Dull Brass PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Dull Copper PBR Material

    Dull Copper PBR Material

    $0.00

    This Dull Copper PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]