unrealengine

  • Bone PBR Material

    Bone PBR Material

    $0.00

    This Bone PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

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  • Scratched Up Steel PBR Material

    Scratched Up Steel PBR Material

    $0.00

    This Scratched Up Steel PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

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  • Neglected Worn Wall PBR Material

    Neglected Worn Wall PBR Material

    $0.00

    This Painted Damaged Concrete PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

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  • Slum Wall Grunge PBR Material

    Slum Wall Grunge PBR Material

    $0.00

    This Painted Damaged Concrete PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Oxidized Metal Clad PBR Material

    Oxidized Metal Clad PBR Material

    $0.00

    This Oxidized Metal Clad PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

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  • Fancy Carved Wood PBR Material

    Fancy Carved Wood PBR Material

    $0.00

    This Fancy Carved Wood PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

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  • Lined Metal Sheeting PBR Material

    Lined Metal Sheeting PBR Material

    $0.00

    This Lined Metal Sheeting PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

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  • Metal Cladding PBR Material

    Metal Cladding PBR Material

    $0.00

    This Metal Cladding PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

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  • Worn Aluminum PBR Material

    Worn Aluminum PBR Material

    $0.00

    This Worn Aluminum PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

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  • Laminated Shingle Roof PBR Material

    Laminated Shingle Roof PBR Material

    $0.00

    This Laminated Shingle Roof PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Alternating Asphalt Shingle PBR Material

    Alternating Asphalt Shingle PBR Material

    $0.00

    This Alternating Asphalt Shingle PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

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  • Metal Roof PBR Material

    Metal Roof PBR Material

    $0.00

    This Metal Roofing PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

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  • Scratched Metal PBR Material

    Scratched Metal PBR Material

    $0.00

    This Scratched Metal PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

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  • Futuristic Hex Armor PBR Material

    Futuristic Hex Armor PBR Material

    $0.00

    This Futuristic Hex Armor PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

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  • Powder Coated Metal PBR Material

    Powder Coated Metal PBR Material

    $0.00

    This Powder Coating Metal PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp, and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]