freetextures

  • Mossy Mixed Ground PBR Material

    Mossy Mixed Ground PBR Material

    $0.00

    This free Mossy Mixed Ground PBR Material contains PNG image maps which dimensions set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Slate Cliff Rock PBR Material

    Slate Cliff Rock PBR Material

    $0.00

    This Slate Cliff Rock PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Sandy Dry Soil PBR Material

    Sandy Dry Soil PBR Material

    $0.00

    This free Sandy Dry Soil PBR Material contains PNG image maps which dimensions set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Lunar Rock PBR Material

    Lunar Rock PBR Material

    $0.00

    This free Lunar Rock PBR Material contains PNG image maps which dimensions set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Slippery Stonework PBR Material

    Slippery Stonework PBR Material

    $0.00

    This Slippery Stonework PBR Material contains PNG image maps set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Wet Dungeon Stone PBR Material

    Wet Dungeon Stone PBR Material

    $0.00

    This Wet Dungeon Stone PBR Material contains PNG image maps set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Scorched Wood Charcoal PBR Material

    Scorched Wood Charcoal PBR Material

    $0.00

    This Scorched Wood Charcoal PBR Material contains PNG image maps set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Rough Reddish Rock PBR Material

    Rough Reddish Rock PBR Material

    $0.00

    This Rough Reddish Rock PBR Material contains PNG image maps set at 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Black Rock PBR Material

    Black Rock PBR Material

    $0.00

    This free Black Rock PBR Material contains PNG image maps which dimensions set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Dry Brown Dirt PBR Material

    Dry Brown Dirt PBR Material

    $0.00

    This free Dry Brown Dirt PBR Material contains PNG image maps which dimensions set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Dry Dirt PBR Material

    Dry Dirt PBR Material

    $0.00

    This free Dry Dirt PBR Material contains PNG image maps which dimensions set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Old Stone Wall PBR Material

    Old Stone Wall PBR Material

    $0.00

    This Old Stone Wall PBR Material contains PNG image maps set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Paint Peeling Concrete PBR Material

    Paint Peeling Concrete PBR Material

    $0.00

    This Paint Peeling Concrete PBR Material contains PNG image maps set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using with Unreal Engine 4 (UE4) with it’s metalness/roughness workflow.

    [sc name=”supportus”]

  • Old Tree Bark PBR Material

    Old Tree Bark PBR Material

    $0.00

    This free Old Tree Bark PBR Material contains PNG image maps which dimensions set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]

  • Pocked Stone PBR Material

    Pocked Stone PBR Material

    $0.00

    This free Pocked Stone PBR Material contains PNG image maps which dimensions set to 2048×2048 pixels. This free material can be used in all video game engines that support a physically based rendering workflow, but are optimized for using a metalness/roughness workflow. I have texture sets for Unity, Unreal Engine, and many others. For the users of Blender, Maya, 3DS Max, Cinema 4D, SketchUp and more, choose the “bl” file. These options use the same general configuration.

    [sc name=”supportus”]